@article {1351198,
	title = {Audio Haptic Videogaming for Developing Wayfinding Skills in Learners Who are Blind},
	journal = {IUI},
	volume = {2014},
	year = {2014},
	month = {2014},
	pages = {199-208},
	abstract = {Interactive digital technologies are currently being developed as a novel tool for education and skill development. Audiopolis is an audio and haptic based videogame designed for developing orientation and mobility (O\&amp;M) skills in people who are blind. We have evaluated the cognitive impact of videogame play on O\&amp;M skills by assessing performance on a series of behavioral tasks carried out in both indoor and outdoor virtual spaces. Our results demonstrate that the use of Audiopolis had a positive impact on the development and use of O\&amp;M skills in school-aged learners who are blind. The impact of audio and haptic information on learning is also discussed.},
	doi = {10.1145/2557500.2557519},
	author = {S{\'a}nchez, Jaime and de Borba Campos, Marcia and Espinoza, Mat{\'\i}as and Merabet, Lotfi B}
}
